Budget Legacy - Belcher

I think burn is a pretty boring option when it comes to budget Legacy (yes my tumblr image is a Lightning Bolt, so what), so I am always on the lookout for decks that are around the same price point. Here’s another one:

Budget Belcher

Creatures - 20

  • 4 Chancellor of the Tangle
  • 4 Elvish Spirit Guide
  • 4 Simian Spirit Guide
  • 4 Street Wraith
  • 4 Tinder Wall

Spells - 39

  • 4 Desperate Ritual
  • 4 Empty the Warrens
  • 4 Gitaxian Probe
  • 4 Goblin Charbelcher
  • 4 Land Grant
  • 4 Lotus Petal
  • 4 Manamorphose
  • 3 Pyretic Ritual
  • 4 Rite of Flame
  • 4 Seething Song

Lands - 1

  • 1 Stomping Ground

Belcher is pretty simple. Get to either 4 or 7 mana. 4 mana gets you Belcher (but not able to activate) or Empty the Warrens. 7 mana gets you the Belcher AND the activation.

The big thing with a budget Belcher list is that it’s literally 1 playset away from being mostly optimal - the Chancellor of the Tangle you see on the list should be Chrome Mox, but unfortunately Chrome Mox has creeped up in price over the years. If you don’t like the Chancellor’s restriction of turn 1 only, you can try this:

  • -4 Chancellor of the Tangle
  • -1 Seething Song or Pyretic Ritual (not sure which is correct)

and try 2-land Belcher:

  • +4 Dark Ritual
  • +1 Overgrown Tomb

You are adding a whole new color and you can whiff more frequently (fetch the Overgrown Tomb first if you don’t need the red mana so Belcher only needs to reveal 10 cards to kill), but you gain the oh so powerful Dark Ritual. A +2 mana source is really needed when you don’t have Lion’s Eye Diamond to really jump up in the mana count.


So this month is a double header for Legacy events here in Arizona! Next Saturday we will be at Avondale, Arizona:

AZMagicPlayers.com 2014 Legacy Series:

Avondale August Event

Date: August 9th
Round 1 Start: 12:00pm
Location: Play or Draw, 965 E Van Buren St, Avondale, Arizona
Entry Fee: $15
Prizes:

1st Place: 1 Underground Sea
2nd Place: 1 Tropical Island
3rd/4th Place: Playoff for choice of 1 Flooded Strand or 1 Plateau
If this event gets over 70 players the entire Top 8 will get a dual land.
Thank you to Play or Draw for the donation of extra prizes!

Decklists will be required.

More prizes based on attendance.

And the weekend after, we will be in Flagstaff!


AZMagicPlayers.com 2014 Legacy Series:

Flagstaff August Event

Date: August 16th
Round 1 Start: 12:00pm
Location: The Geekery, 1800 South Milton Rd. Suites 110 and 111, Flagstaff, Arizona 86001
Entry Fee: $15
Prizes:

1st: Tropical Island + 5 packs of Onslaught + 5 packs of Zendikar
2nd: Flooded Strand + 5 packs of Onslaught + 5 packs of Zendikar
3rd-4th: $40 store credit + 2 Onslaught + 2 Zendikar
5th-8th: $10 store credit + 1 Onslaught + 1 Zendikar
9th-16th: 1 pack of each

Decklists will be required.

AZMagicPlayers.com 2014 Legacy Series Proxy Side Event

Date: 8/16/14 at the Geekery
Round 1 Start: 3:00pm
Entry: $5
This event will be unsanctioned.

4 Rounds of Swiss, prize payout:

4-0-0: 12 packs 
3-0-1: 9 packs
3-1-0: 6 packs
2-1-1: 3 packs 

Packs may be from any Standard legal set.

Proxy rules: Proxies must be printed (either black and white or color), 100% of your deck may be proxied.

We hope to see you at these events!

Buying into Legacy

A question was posted in the r/mtglegacy subreddit about buying into Legacy. My response was well received so I figure I would post it here as well.

A portion of his question (his question is linked above):

Does anyone have any thoughts into buying into a legacy deck right now? Should I aim for dual lands? Are tarmogoyfs worth buying when they could be reprinted in the future? Any advice would be helpful. I realize the best advice to just buy what I want to play, but this is a huge purchase for me and I really need to be able to play this deck for the next coming years without it being pushed out of the metagame and without the deck devaluing.

My answer:

Remember - you’re buying cards, not just decks.

Legacy decks can and will be pushed out of the metagame. Look at Goblins. The once dominant deck of Legacy is barely clinging onto tier 2. On the other hand, Canadian Threshold took a huge fall for awhile until Delver of Secrets was printed, pushing it back up to a tier 1 and a staple deck of the format for nearly two years.

The key to buying into long term Legacy is not trying to buy one deck, but getting as much utility as you can out of each card you’re going to buy. Shardless BUG is great because there are a LOT of pieces that you can use in other decks, even if Shardless BUG itself isn’t a great deck. Forces, Tarmogoyfs, Jace, Lilianas, fetchlands, duals can all be pushed into other decks. Shardless BUG isn’t good anymore? Use the Lilianas, Wastelands, and Bayous to start building toward BG Pox or whatever. Or build BUG Delver. Or use the Forces and Wastelands to buy into Merfolk.

UWR Delver is another possible option as well. You can shift into UR Delver if you want to get a little more aggressive, UWR Miracles if you want to get a little more grindy, Sneak Show if you manage to get the pieces for that as well (since you already have fetches, Volcanics, and Forces), etc.

Death and Taxes is a little more fragile in that regard. You will have the AEther Vials, Wastelands, Ports, Thalias, and Stoneforge Mystic as the cards that go well into other decks, but not too much else. You are basically limited to Vial-type decks such as Goblins and Merfolk as other cheap buy-ins if D&T isn’t good. But if you REALLY like Death and Taxes, I would recommend buying at least a couple of other white duals (mostly Scrublands) in addition so you have the flexibility of BW Deadguy Ale or something.

How did you buy into Legacy?

Tags: MTGLegacy

Budget Brewing: Kuldotha Rebirth

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A one mana common card that produces 3 power worth but requires a little bit of a setup. That description could fit a common Legacy staple (Delver of Secrets) or a former Legacy staple (Wild Nacatl). Could it work for Kuldotha Rebirth? Clearly the setup is much more complicated than making sure an instant or sorcery is on top of the library or having two fetchlands, but this does have a benefit of being in a widely supported creature type - Goblins!

Creatures - 32

  • 4 Goblin Guide
  • 4 Memnite
  • 4 Signal Pest
  • 4 Mogg War Marshall
  • 3 Goblin Warchief
  • 4 Goblin Chieftain
  • 4 Goblin Bushwhacker
  • 3 Goblin Wardriver
  • 2 Krenko, Mob Boss

Spells - 12

  • 4 Goblin Grenade
  • 4 Kuldotha Rebirth
  • 4 Lotus Petal

Lands - 16

  • 4 Great Furnace
  • 12 Mountain

It clocks in at around $100 - if you swap the Goblin Guides out for Mogg Fanatic, you actually chop off half of that price! 

This deck is kinda neat. Rather than being the value-added Goblin decks that AEther Vial, Goblin Matron, and Goblin Ringleader push the traditional Goblin deck to, this deck is just a straight punch you in the face as fast as possible. Signal Pest and Memnite, while they don’t get the buffs from Chieftain, provide fodder for Kuldotha Rebirth while also providing additional attackers. Goblin Warchief is only in as a 3 of rather than 4 of since the cost reduction isn’t nearly as relevant (but the haste is).

I don’t know if Lotus Petal is good here - it could be Mox Opal but I’m afraid you won’t always have 3 artifacts. It sacrifices to Kuldotha Rebirth which is great (though you can’t pay for both costs of Rebirth with Lotus Petal), and playing 2 Goblin Guides or a Guide + Signal Pest is pretty sweet though.

It’s entirely possible that Goblin Grenade is too cute. This deck would likely have a problem with Stoneforge Mystic or even Deathrite Shaman being able to block everything, so Lightning Bolt just might suffice in that spot.

Anyway, I’m super excited for tomorrow. It’ll be our seventh AZMagicPlayers.com 2014 Legacy Series event and we are poised to make these last couple events HUGE! We have bonus prizing. I would definitely recommend coming tomorrow if you have a Legacy deck (and hopefully these blog posts are helping you build one if you don’t!)


AZMagicPlayers.com 2014 Legacy Series:

July Event

Date: July 27th
Round 1 Start: 12:00pm
Location: Pop Culture Paradise, 715 S. Forest Ave., Tempe, Arizona
Entry Fee: $15
Prizes:

1st Place: 1 Revised Bayou + OVERSIZED PLAYMAT
2nd Place: 1 Flooded Strand
As usual, more prizes based on attendance. One lucky player who did not make the Top 8 at the end of the Swiss rounds will receive a box of M15!

Decklists will be required.

To view the Legacy Series Points earned per placing, view this link:http://bit.ly/azmppoints

To view your standing in the Points Race: http://bit.ly/azmpstandings

For more details on the rest of the AZMagicPlayers.com 2014 Legacy Series, please visit this link: http://bit.ly/azmplegacyseries

Brewing with M15 - Legacy Storm

Life’s Legacy Storm, to be exact.

Someone on the Source wanted to try it out in a RUG Delver like shell using Kiln Fiend, so that gave me ideas. It is pretty competitively costed for Legacy, so that got me thinking - Kiln Fiend + Life’s Legacy can actually draw a TON of cards…and what do you do with a ton of extra cards? Storm em out.

Creatures - 11
  • 4 Delver of Secrets
  • 3 Nivmagus Elemental
  • 4 Kiln Fiend
Spells - 35
  • 4 Brainstorm
  • 4 Ponder
  • 4 Gitaxian Probe
  • 4 Daze
  • 2 Force of Will
  • 3 Life’s Legacy
  • 4 Manamorphose
  • 4 Rite of Flame
  • 4 Lotus Petal
  • 2 Grapeshot
Lands - 14
  • 4 Flooded Strand
  • 4 Scalding Tarn
  • 4 Volcanic Island
  • 2 Tropical Island

This list is really rough. I like the idea of having a deck that attacks on two different plans - a Delver like strategy and then a Storm strategy, but I’m not sure if that’s correct. It also probably needs more ritual effects. Nivmagus Elemental acts as another KIln Fiend effect, but it’s also possible that Wee Dragonauts could be in that spot instead (the 3 CMC is pretty prohibitive though).

Pact of Negation could also replace Force of Will as a way to get a free spell in.

It would be interesting to see where this kind of deck goes - Life’s Legacy certainly has some sort of potential in Legacy since it’s a pretty cheap card to cast and draws a ton of cards (if set up right).

Brewing with M15 - Meathooks

Slivers are back! Kinda. There aren’t really any new exciting Slivers for Legacy but a rainbow land for Slivers certainly adds more potential for a rainbow land version of Slivers. In fact, it may be possible to not run any dual lands or fetchlands, which would lower the cost of the deck a lot! Here is a possible decklist:

Creatures - 37

  • 4 Galerider Sliver
  • 4 Striking Sliver
  • 4 Muscle Sliver
  • 4 Predatory Sliver
  • 4 Sinew Sliver
  • 4 Crystalline Sliver
  • 4 Heart Sliver
  • 4 Hibernation Sliver
  • 3 Syphon Sliver
  • 2 Phantasmal Image

Spells - 4

  • 4 AEther Vial

Lands - 19

  • 4 Sliver Hive
  • 4 Cavern of Souls
  • 3 Mana Confluence
  • 4 Ancient Ziggurat
  • 4 Mutavault

The deck seems pretty self-explanatory. Unfortunately the manabase restricts a lot of the deckbuilding, so it’s going to be super vulnerable to combo decks and even like Batterskull (though Striking Sliver/Hibernation Sliver/Galerider Sliver can allow you to punch through it). It could certainly support Dismember, maybe even maindeck, but I wanted room for Phantasmal Image.

The sideboard would likely consist of a ton of anti-combo like Thalias, Mindbreak Traps, and maybe even Thorn of Amethyst.

Unfortunately, other than Sliver Hive & Act on Impulse, I don’t really see much for Legacy in M15. What do you think?


AZMagicPlayers.com 2014 Legacy Series:

July Event

Date: July 27th
Round 1 Start: 12:00pm
Location: Pop Culture Paradise, 715 S. Forest Ave., Tempe, Arizona
Entry Fee: $15
Prizes:

1st Place: 1 Revised Bayou + OVERSIZED PLAYMAT
2nd Place: 1 Flooded Strand
As usual, more prizes based on attendance. One lucky player who did not make the Top 8 at the end of the Swiss rounds will receive a box of M15!

Decklists will be required.

To view the Legacy Series Points earned per placing, view this link:http://bit.ly/azmppoints

To view your standing in the Points Race: http://bit.ly/azmpstandings

For more details on the rest of the AZMagicPlayers.com 2014 Legacy Series, please visit this link: http://bit.ly/azmplegacyseries

Link to Facebook event: www.facebook.com/events/647502048677852/

Budget Brewing in Legacy with M15

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Act on Impulse

This card caused quite a hullabaloo when it was first spoiled. The red Ancestral Recall? Quite possibly, they said.

Well, we’re about 20 years past the point when this card could have been absolutely bonkers, so now we’re left with a three mana version of what might have been. Clearly the card begs to be put into a storm shell, but the power level really isn’t there in Legacy, where ANT and TES jam four copies of Brainstorm. Well, it’s worth trying…

Monored Storm

Creatures - 2

  • 2 Goblin Bushwhacker

Spells - 44

  • 4 Lotus Petal
  • 4 Rite of Flame
  • 4 Desperate Ritual
  • 4 Seething Song
  • 4 Gitaxian Probe
  • 4 Faithless Looting
  • 2 Past in Flames
  • 4 Act on Impulse
  • 4 Reforge the Soul
  • 2 Grapeshot
  • 4 Silence
  • 4 Empty the Warrens

Lands - 14

  • 4 Sandstone Needle
  • 4 Battlefield Forge
  • 3 Gemstone Mine/City of Brass/Mana Confluence
  • 3 Mountain

Certainly this deck is underpowered. But for less than $100, it kind of will be. Act on Impulse gives this deck another “chain”, so to speak - where you can keep looping draw spell after draw spell to try and generate a lethal storm for either Grapeshot or Empty the Warrens + Goblin Bushwhacker. Splashing for the Silence is kind of a necessary evil since you can’t really fight Force of Will efficiently otherwise - discard would be fine, but when you have Reforge the Soul, blanking all of their counterspells for one W is probably better.

For other similar ideas, I would recommend checking out the Sac Land Tendrils lists which are also pretty budget (but much more vulnerable to Wasteland).


If you are thinking of attending my AZMagicPlayers.com 2014 Legacy Series: July Event (or any of the other ones), and are interested in any of the lists I post, shoot me a message! We can tune it together.

AZMagicPlayers.com 2014 Legacy Series:

July Event

Date: July 27th
Round 1 Start: 12:00pm
Location: Pop Culture Paradise, 715 S. Forest Ave., Tempe, Arizona
Entry Fee: $15
Prizes:

1st Place: 1 Revised Bayou + OVERSIZED PLAYMAT
2nd Place: 1 Flooded Strand
As usual, more prizes based on attendance. One lucky player who did not make the Top 8 at the end of the Swiss rounds will receive a box of M15!

Decklists will be required.

To view the Legacy Series Points earned per placing, view this link:http://bit.ly/azmppoints

To view your standing in the Points Race: http://bit.ly/azmpstandings

For more details on the rest of the AZMagicPlayers.com 2014 Legacy Series, please visit this link: http://bit.ly/azmplegacyseries

Link to Facebook event: www.facebook.com/events/647502048677852/

The Rewards of running a Legacy Series

One reason why I love running a Legacy Series in Arizona is seeing all of the different decks that people bring out. It’s one thing to see the top results of a SCG Legacy Open, another thing to play in a local Legacy event, and a completely different thing to watch the entire field duke it out once a month (or in August’s case, twice a month!)

The inspiration for the Thoughtseize Reprint Series article I wrote a couple weeks ago was a budget 8Rack deck I saw in our April Event, for example.

This past event I saw a friend of mine play a deck that I had always read about on Salvation but had never really seen in action: FaerieNinjaStill. Despite the terrible name (I would just prefer to call the deck Ninjas or something), it looked awesome in execution. He started up 2-0 before dropping a couple of matches and heading home, but watching the deck in action was golden. Luckily, since I run the tournament and collect decklists (for precisely this reason!), I hope he won’t mind me posting his list here:

Creatures

  • 4 Ornithopter
  • 4 Signal Pest
  • 3 Zephyr Sprite
  • 4 Spellstutter Sprite
  • 4 Cloud of Faeries
  • 4 Mistblade Shinobi
  • 4 Ninja of the Deep Hours
  • 1 Higure, the Still Wind

Spells

  • 4 Standstill
  • 3 Spell Pierce
  • 2 Familiar’s Ruse
  • 2 Umezawa’s Jitte

Lands

  • 13 Island
  • 4 Faerie Conclave
  • 4 Wasteland

Sideboard

  • 2 Divert
  • 2 Mindbreak Trap
  • 1 Higure, the Still Wind
  • 2 Dismember
  • 2 Vapor Snag
  • 2 Rapid Hybridization
  • 1 Tormod’s Crypt
  • 1 Relic of Progenitus
  • 2 Pithing Needle

If you haven’t seen this deck before, it basically is a ton of synergy packed into zero to two mana creatures. You play cheap fliers, and you use the flyers to attack unopposed to sneak in your Ninjas. the cheap part of the fliers comes in handy when you can cast them again and continue sneaking more NInjas into play. You also play nice creatures with ETB effects like Spellstutter Sprite to keep rebuying that ability. Signal Pest powers up your 1/Xs into a somewhat formidable army.

Standstill ties the whole concept together since you can sneak Ninjas in under the Standstill.

Per the usual, I couldn’t help but notice that the deck was a pretty nice budget option minus the Wastelands - it basically is a pauper deck! Anyway here is a sample list that falls under $70:

Creatures

  • 4 Signal Pest
  • 4 Ornithopter
  • 4 Judge’s Familiar
  • 4 Cloud of Faeries
  • 4 Spellstutter Sprite
  • 4 Mistblade Shinobi
  • 4 Ninja of the Deep Hours
  • 2 Sky Hussar

Spells

  • 4 Standstill
  • 4 Daze
  • 2 Spell Pierce
  • 2 Vapor Snag

Lands

  • 4 Faerie Conclave
  • 14 Island

I think there are a LOT of directions you can take the deck. Here are a couple explanations of the card choices as well as potential ones that I couldn’t find room for:

  • Judge’s Familiar over Zephyr Sprite: A flying Cursecatcher, the one thing that it lacks is not being a faerie. Without testing the deck I have no idea how much Zephyr Sprite helps, so I think the Familiar has a greater utility.
  • Daze: The deck seems like it taps out a lot during the main phase or combat, so having a free counterspell seems good here.
  • Sky Hussar: Directly taken from Greg Hatch’s crazy Mono Blue Martyr deck, this seems like an insane way to generate value under a Standstill, as well as generating an advantage when you can’t attack.

Potential choices:

  • AEther Vial: Slots are tight, but some number of Vial seem good with Standstill and also getting around the mainphase/combat phase mana usage.
  • Cloudfin Raptor: This seems sweet. T1 Raptor & Ornithopter (trigger Evolve). T2 swing, Ninjustsu Ninja of the Deep Hours in, returning Ornithopter, trigger Raptor, deal 4 and draw a card. But the fact that it doesn’t really grow larger than a 2/3 hurts.
  • Mizzium Skin: Dodges targeted removal and hate cards like Golgari Charm. Seems nice as a sideboard option.
  • Scion of Oona: If you want to stay heavy on the Faerie theme, I like this idea.
  • Force of Will and Wasteland: Would be nice inclusions, but I’m looking at a budget list :)
  • Null Rod in the sideboard: Turns out Umezawa’s Jitte is REALLY good against this deck. So is Sword of Fire and Ice. Turning them all off and also Top and opposing Vials is nice too.

Anyway, I’m excited for our event at the end of July yet again. Why does it have to be so far away?

AZMagicPlayers.com 2014 Legacy Series:

July Event

Date: July 27th
Round 1 Start: 12:00pm
Location: Pop Culture Paradise, 715 S. Forest Ave., Tempe, Arizona
Entry Fee: $15
Prizes:

1st Place: 1 Revised Bayou + OVERSIZED PLAYMAT
2nd Place: 1 Flooded Strand
As usual, more prizes based on attendance. One lucky player who did not make the Top 8 at the end of the Swiss rounds will receive a box of M15!

Decklists will be required.

To view the Legacy Series Points earned per placing, view this link:http://bit.ly/azmppoints

To view your standing in the Points Race: http://bit.ly/azmpstandings

For more details on the rest of the AZMagicPlayers.com 2014 Legacy Series, please visit this link: http://bit.ly/azmplegacyseries

Modern PTQ Deck

Played Rb Burn

Creatures -12

  • 4 Goblin Guide
  • 4 Eidolon of the Great Revel
  • 4 Grim Lavamancer

Spells - 29

  • 4 Lightning Bolt
  • 4 Lava Spike
  • 4 Rift Bolt
  • 4 Bump in the Night
  • 4 Searing Blaze
  • 4 Skullcrack
  • 3 Flames of the Blood Hand
  • 2 Shard Volley

Lands -19

  • 4 Scalding Tarn
  • 4 Arid Mesa
  • 4 Blackcleave Cliffs
  • 3 Blood Crypt
  • 1 Stomping Ground
  • 4 Mountain

Sideboard

  • 3 Thoughtseize
  • 3 Torpor Orb
  • 2 Molten Rain
  • 2 Destructive Revelry
  • 2 Anger of the Gods
  • 2 Dragon’s Claw
  • 1 Rakdos Charm

I haven’t played Modern since GP San Diego, so I decided to play Burn instead of UWR Kiki (the Shaun McLaren GP Minneapolis T8 list). I thought I wouldn’t know the format enough, but every match I saw, every match I played, I realized I was much more familiar with the format. So playing a deck like Burn was probably a mistake.

  • Round 1 - Infect - 2-1
  • Round 2 - Infect - 2-0
  • Round 3 - Rw Burn - 0-2
  • Round 4 - UWR Control - 1-2
  • Round 5 - Merfolk - 2-0
  • Round 6 - Zoo - 2-0
  • Round 7 - Scapeshift - 0-2
  • Round 8 - UW Control - 1-2

Eidolons were good, probably played too many Lavamancers, but oh well. Probably not playing this deck again. I like the look of the GB Midrange decks though. Might pick that up for States.

Dread and Taxes or Dreadbears

The newest hatebear (or hatebird as LSV affectionately called it in his preview article) is sure to pack a punch in Modern, where Pod and Twin are top tier decks. In Legacy though, we have to deal with the likes of Delver of Secrets, True-Name Nemesis, and Deathrite Shaman, none of which are stopped by the Gryff. It still stops a decent amount of Legacy cards, such as Stoneforge Mystic, Vendilion Clique, Craterhoof Behemoth, Imperial Recruiter, and

Do we have a deck here? We now have eight Stifle-the-battlefield-effect cards.

Dread and Taxes or Dreadbears (I can’t choose the name!)

Creatures - 21

  • 4 Mother of Runes
  • 4 Phyrexian Dreadnought
  • 4 Thalia, Guardian of Thraben
  • 1 Phyrexian Revoker
  • 4 Hushwing Gryff
  • 2 Aven Mindcensor
  • 1 Ethersworn Canonist
  • 1 Spirit of the Labyrinth

Spells - 17

  • 4 AEther Vial
  • 4 Torpor Orb
  • 4 Swords to Plowshares
  • 2 God’s Willing
  • 3 Enlightened Tutor

Lands - 22

  • 10 Plains
  • 1 Cavern of Souls
  • 3 Karakas
  • 4 Rishadan Port
  • 4 Wasteland

Tiny MD Enlightened Tutor package, but can still fetch either side of the combo too.

Keep in mind that if you play a Dreadnought and Vial another one in, you can sac the Vial’d one in to keep the first. Neat eh?

Know what else is neat?

"Cavern of Souls, naming ‘Dreadnought.’"

Reprint Series - Pernicious Deed

Legacy staples are being reprinted nearly every year. What if you have never played Legacy but get a couple of these cards? What do you do? In the Reprint Series, I’ll be exploring possible budget decks built around these reprints. These lists may or may not be tuned. Proxy these up and see if these lists are within your budget!

Previous Reprint Series posts:

The part of a long list of permanent based sweepers (beginning with Nevinyrral’s Disk), many of them have found a place in Legacy. More recently, Engineered Explosives has been seen comboing with Academy Ruins to lock out an opponent, but people sometimes forget the power of Pernicious Deed, especially in BUG decks back in the day. With Conspiracy bringing back Deed to a new crowd, it could be a new day for this old enchantment.

Abrupt Decay may have taken the forefront as the prime BG removal spell these days, but I wouldn’t discount Pernicious Deed. Its ability to kill massive amounts of creatures but not planeswalkers is a huge boon for control decks, or decks that just go bigger than the X listed in Pernicious Deed.

Pernicious Deed is an awesome card, but there’s just one problem if we’re trying to find a budget deck to build around it: Two. Colors. Our first two cards in this series were easy because they could easily fit into a mono colored deck and thus dodging the real expensive part of Legacy - the manabase.

Surely, we could build multicolor decks in Legacy that do not utilize the ABU dual lands and fetchlands, but the problem with that strategy is that you’re building a worse manabase for (other than money) no reason. This means you are going to lose a lot of percentage points because your deck isn’t as optimally built.

Instead, if there is a possible way to build the deck that embraces that strategy, it will give you a reason for that deck to be somewhat optimal. Burn plays only basics to maximize the effectiveness of Price of Progress, for example. Even though Burn has to limit itself to solely monored cards, it turns its weakness into a strategy by punishing opponents for their optimal manabases.

Enter Nic Fit.

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Yes, if you haven’t heard of the deck, the name is weird. The name comes from a forum poster who intended to title the name of the thread describing this interaction “Nice Fit” but made a typo.

The little combo is sweet, since it disrupts your opponent while ramping you up - the flashback cost of Cabal Therapy is not really a drawback at this point! Let’s use this mana to make our Pernicious Deeds big…and our creatures even bigger!

Let’s take a look at a theoretical budget list…clocking in at around $300.

Creatures - 19

  • 4 Veteran Explorer
  • 1 Birds of Paradise
  • 2 Wall of Blossoms
  • 1 Scavenging Ooze
  • 2 Eternal Witness
  • 1 Kitchen Finks
  • 2 Shriekmaw
  • 1 Grave Titan
  • 2 Thragtusk
  • 1 Wickerbough Elder
  • 1 Thrun, the Last Troll
  • 1 Deranged Hermit

Spells - 19

  • 4 Cabal Therapy
  • 4 Pernicious Deed
  • 4 Green Sun’s Zenith
  • 3 Abrupt Decay
  • 1 Maelstrom Pulse
  • 1 Recurring Nightmare
  • 2 Garruk, Primal Hunter

Lands - 22

  • 4 Overgrown Tomb
  • 4 Woodland Cemetery
  • 4 Llanowar Wastes
  • 5 Forest
  • 3 Swamp
  • 1 Treetop Village
  • 1 Dryad Arbor

As far as budget options go, it’s not the cheapest, but the neat thing about Nic Fit is that you aren’t just adding basic lands because you can’t afford dual lands…you actually need basics to maximize Veteran Explorer’s ability. This strategy at least has somewhat of an edge over the optimal mana base, since it can ramp faster than a fetchland/dual land configuration, allowing you to play super powerful creatures and Deed everything away.

You still have to hit two colors consistently (because your deck demands a T1 Cabal Therapy into a T2 Veteran Explorer or Green Sun’s Zenith for Veteran Explorer), which is why I’ve included 12 suboptimal dual lands. These can be upgraded into fetchlands and Bayous later. 

Nic Fit decks have also added Birthing Pod as an additional way to tutor and get even more value - I did not include it in this shell since that would have made it much more expensive, but if you have some Birthing Pods from playing Melira Pod or Kiki Pod in Modern, it certainly is a nice option to have.

Adding Money

As mentioned above, there are a lot of different directions you can take it, but fetchlands would likely be the first thing to add.

Each non-BG color can be added to add an additional dimension to the deck. I’ve left it at its most basic core, but Nic Fit is very flexible with its colors.

Red adds Punishing Fire, Kessig Wolf Run, Burning Wish, and the Scapeshift kill, white adds Sun Titan (ever Sun Titan a Pernicious Deed? I have versus Affinity, it was amazing), Academy Rector, Sigarda, among others, and Blue enables Brainstorm, Force of Will, and Baleful Strix.

The real question with Nic Fit is: what crazy things do you want to do?